Robot Scene

In 2023, while studying at Escape Studios, I created a project called Robot Scene.

I combined live-action footage shot in Iceland with 3D elements, using 3D Equalizer to track the video. The robot’s design drew inspiration from the dung beetle and the Brazilian treehopper, blending natural forms with mechanical details.

I modeled the assets in Maya and used Substance Painter to bring them to life with realistic textures. This project allowed me to explore the full pipeline from concept and tracking to modelling and texturing while developing a cinematic, cohesive final scene.

Other Works

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